It also used 1.8 GB texture data per scene. The Agni's Philosophy tech demo pushed 10 million polygons per scene, including 300,000 to 400,000 polygons per character.
The engine also incorporates Silicon Studio's Yebis post-processing effects middleware. The engine natively supports DirectX 11 and programmable shaders and was built to be future proof for use with the 8th generation of consoles while also supporting PC, Xbox 360, and PlayStation 3, and the developers were working on Wii, Wii U and Nintendo 3DS compatibility.
I’m just very, very proud of myself to have got here.” I’m very, very proud of myself – that’s all I can say about it. “It’s 12/13 years of work that’s finally coming to fruition. “It’s just a dream come true,” the 34-year-old said at today’s pre-fight press conference. Queally looks forward to fighting in front of his home fans for the belt – the fight is the biggest to ever be staged in Dublin. The lightweight belt was recently vacated by Patricky’s older brother, Patricio, and the fight in Dublin was upgraded as a result. The Irishman beat Patricky in May earlier this year when a doctor’s stoppage brought an end to their initial bout after two rounds. Queally and Patricky headline the upcoming Bellator card on Friday, November 5 in Dublin’s 3Arena and the Waterford native is looking forward to a battle. Peter Queally has said that his upcoming lightweight title fight at Bellator 270 against Patricky Pitbull is a dream come true.